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Dienstag, 26. August 2008
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To Read
Informationsarchitektur
Global IA News
Blog-Archiv
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2009
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Juli
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Erin McKean at Gel 2006
Dan Saffer - Attention Awareness for Interaction D...
Adobe Systems - The Founders' Perspective
Architecture
Dan Saffer - UX Week 2008
Barry Schwartz: The real crisis? We stopped being ...
Why designers fail and what to do about it - Scott...
Itay Talgam - Conducting Creativity
Nokia - Achieve: Achieving Together
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Juni
(19)
Peter Saville Q&A: What's wrong with design educat...
FBtB09 Interview with David Malouf
Carolyn Chandler Interviewed at SXSW Interactive
Clay Shirky: How Twitter can make history
Jon Kolko - Design Synthesis
1 of 3 Cory Doctorow discusses Media Literacy
SEOmoz Whiteboard Friday - SEO for Local Search
Chip Conley at Gel 2008
Emotion Machine: Commonsense Thinking, Artificial ...
Philippe Starck thinks deep on design
Kim Goodwin - Each One, Teach One
Seth Godin at Gel 2006
Game Design with Will Wright
Xbox: Project Natal
200 Points of Light Demonstration
Stefan Sagmeister: Yes, design can make you happy
Web 2.0 Expo NY: Gary Vaynerchuk (Wine Library), B...
MSN vs GOOGLE - Search Engine Rap Battle
Dave Wolf - UX Week 2008
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Mai
(22)
Google Wave Developer Preview
Jared Spool and Friends - Hiring the next generati...
A Portal to Media Literacy
Tim Wood - Lo-fi: Sketchbook Techniques for Intera...
Aaron Powers | UX Week 2008
SEO Best Practices
Writing For The Web
Prometeus - The Media Revolution
Dave Malouf - Foundations of Interaction Design: B...
Clay Shirky at Gel 2008
Facebook Manners And You
Pixar - A Human Story of Computer Animation
SEOmoz Whiteboard Friday-Getting Value From Social...
Information
Marissa Mayer at Gel 2008
Brenda Laurel: Why didn't girls play videogames?
Bill Moggridge Keynote on Service Design
Introduction to Scrum
Dennis Wixon - UX Week 2008
Clay Shirky - Here Comes Everybody
Microsoft's Vision of 2010
SEOmoz Whiteboard Friday - Offsite "Over-Optimizat...
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Über mich
Jan Jursa
The best way to learn is through listening to stories. The best way to teach is through telling stories. Are you a UX Expert with stories to tell? This is a private project; it relies on the power of storytelling.
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